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Parkitect game rollercoaster crash
Parkitect game rollercoaster crash




parkitect game rollercoaster crash

The new game will share an underlying engine with Elite: Dangerous-Frontier’s proprietary COBRA engine. There were too many tycoon games that weren’t very good. “The whole ‘tycoon’ thing-we looked at it a lot, and we did plan and consider that for quite a while, and decided actually it comes with too much baggage. “We’re revisiting everything,” said Braben. But after so many “Tycoon” games-from roller coasters to dinosaurs to toilets-the brand just didn’t carry the cachet anymore. Why Planet Coaster instead of continuing on with the “Tycoon” branding? Frontier, after all, developed the third game in the Roller Coaster Tycoon series.

parkitect game rollercoaster crash

Frontier’s PR privately teased the announcement to Ars before the show, telling us only that they were unveiling a game they’d been wanting to make for more than a decade that contained “no space, no guns.” We suspected that the project might be roller coaster park-related due to Frontier’s January announcement of a similarly named project, which Frontier’s PR confirmed has now been renamed Planet Coaster.Īfter the PC Gamer Show, Frontier Development studio head David Braben was kind enough to take a few minutes to talk to Ars about the new title (we’d already talked to him earlier in the day about Elite: Dangerous, but we held our questions on the new game until this second meeting).






Parkitect game rollercoaster crash